

You don't need to "aim" or "micromanage" to the same extent as in fps/rts. The other "pro" games mentioned cs, quake, starcraft, are arguably easier for casual gamers to spectate.Īnd it might just be the fps/rts'er in me, but I never saw the "skill" in rpgs such as WoW. Hell, most don't even know much about their own class.Īrena games will just have spectators wondering wtf is happening half the time. Most casual WoW players have little knowledge of other classes than their own.

Spectator-wise I can't see WoW getting a big following either. WoW is nice PvE-wise, but it utterly fails PvP and can NEVER be anything but a item-whoring ganker's paradise. It just becomes a matter of time spent and not actual skill.Įven if a standalone "Arena Version" of the game would be released, having pre-set items for each class to choose from, you would still have the inherent excessive randomness of 0-4000dmg. Take the MONTHS you have to invest for a semi-competitive character, levelling from 1-70 and then grinding instances (and having to rely on 39 other players to get good items) or grinding arena points to get good gear, well. The luck element is HUGE as your attacks can literally give anything from a 4000dmg critical hit, to a complete miss.

WoW is inherently unsuited for competitive play. Both of them agreed that the game would require work in some areas, for example, the spectator side of the game."įind out more about the team at Amped eSports. He believes the game should not be compared to more accepted games such as Counter-Strike and Quake. Michael "Dosferra" Tofer, the teams enhancement shaman agreed with Thorstensson that the game could work as a competitive game. If you put effort into this, it can get very entertaining." Good commentary, one screen for each player where you can see his UI, health, mana, energy etc, and not just a ghost flying around inside the arena. "You need to bare in mind that for example StarCraft managed to become very mainstream, audience wise, in South Korea, and to be honest if you are new to gaming it's much harder to grasp SC than WoW. SK-Gaming have made their second foray into World of Warcraft by signing one of Europe's best PVP teams - Warders - just in time for the European finals of the Arena tournament in two weeks.
